Wall

Wall
Walls are a basic and effective form of defense best suited to protecting valuable targets such as resource storage, HQ, and turrets. Upgrading walls increases their health.

Level 1:

Cost: 200

Hit points: 1,000

Level 2:

Cost: 600

Hit points: 2,000

Level 3:

Cost: 2,000

Hit points: 3,000

Level 4:

Cost: 10,000

Hit points: 6,000

Level 5:

Cost: 25,000

Hit points: 7,500